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  1. SVG.js v3.0 | Home

    JSFiddle - Test your JavaScript, CSS, HTML or CoffeeScript online with JSFiddle.

  2. SVG.js v3.1 | Getting started

    JSFiddle - Test your JavaScript, CSS, HTML or CoffeeScript online with JSFiddle.

  3. SVG.js v3.0 | Manipulating

    returns SVG.Element To make an exact copy of an element the clone() method comes in handy: var clone = rect.clone() This will create a new, unlinked copy. For making a linked clone, see the use …

  4. Svg.draw.js

    Currently svg.draw.js only supports all the basic shapes (line, polyline, polygone, rect, image, circle, ellipse). Any other type you want to draw and is available through SVG.invent (e.g. image or your …

  5. SVG.js v3.0 | Tutorials / Examples

    JSFiddle - Test your JavaScript, CSS, HTML or CoffeeScript online with JSFiddle.

  6. SVG.js v3.0 | Animating

    Animating elements with svg.js is simple. Just call animate () and use known methods like move ()

  7. Examples | svg.resize.js

    Documentation and Demo for the svg.resize.js and svg.select.js plugins for svg.js

  8. SVG.js v3.0 | Installation

    The various installation methods to get started with SVG.js, whether you prefer package managers, a CDN or simply including the JavaScript source in your HTML.

  9. SVG.js v3.0 | Other Elements

    JSFiddle - Test your JavaScript, CSS, HTML or CoffeeScript online with JSFiddle.

  10. SVG.js v3.0 | Importing / Exporting

    Exporting the full generated SVG, or a part of it, can be done with the svg () method. Importing works by passing a string of svg as the first argument.